local wardogSkill = fk.CreateSkill {
  name = "wardog_skill",
}

wardogSkill:addEffect("cardskill", {
  prompt = "#wardog_skill",
  mod_target_filter = Util.TrueFunc,
  can_use = Util.CanUseToSelf,
  on_effect = function(self, room, effect)
    local to = effect.to
    --room:addSkill("wardog_tmd_skill")
    --room:addPlayerMark(to, "wardog_usedtimes-turn")
    room:addPlayerMark(to, MarkEnum.SlashResidue.."-phase")
  end,
})

Fk:loadTranslationTable{
  ["wardog_skill"] = "犬",
  ["#wardog_skill"] = "令你使用【杀】次数上限+1",
}


return wardogSkill
